Article · 2017
The effectiveness of gamification in teaching computer science
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Authors
Sobir ZokirovORCID 0000-0002-0017-0072 (opens in a new tab)
Бухоро давлат университети
Ergasheva Nodira Yusuf qizino linked profile
BuxDU, Tarix fakulteti
D. KamolovORCID 0000-0002-0017-0638 (opens in a new tab)
Бухоро давлат университети
Yoqubov Jahongir Ilhomovichno linked profile
Бухоро давлат университети
Jabborova Shahnoza Dilshod qizino linked profile
Qozon federal universiteti
Abstract
The article examines the effectiveness of gamification in teaching computer science. A comparative analysis of international experience is provided. Practical recommendations are proposed.
Bibliographic details
- DRI
- 20.3001/oak/2017/v8_i7/46118410
- Work type
- Article
- Journal
- OAK axborotnomasiISSN 2181-1393
- Volume and issue
- Vol. 8, No. 7
- Pages
- 1–6
- Published
- 11 July 2017
- Language
- English
- External DOI
- 10.52069/oak.2017.8.7.1 (opens in a new tab)
- Passport mirror
- synced 21/09/2026, 16:47, version 2
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